csr 3
Lead Environment Artist for CSR3.
I acted as Lead artist and mentor for the environment art team. This included image reference gathering, level design and narrative, asset/terrain creation, surface materials, level animations, particle VFX, lighting feedback, level and asset optimisation, and Gaussian Splat creation.
I also acted as Outsource Manager, my duties in this role included asset list creation, estimates and budget management, reference gathering, asset workflow/style guide documentation as well all outsource art team communication/feedback.
Credit: Luis Jimenez (Art Director), Dylan Jiu (3D Artist), Kyran Roe (3D Artist), Jon Botros (3D Artist), Tim Vickers (3D Artist), Katie Templeton (3D Artist), Harvey Greensall (Lighting Artist).
iOS, Android
2020-2026
Self made Gaussian Splatting (Insta360)
Self made Gaussian Splatting (Insta360)